Angels Fall First Maps
Version 1.0 added Darsalaam as a headline orbital station while Update 29 introduced Majuro, a tropical Territories atoll. Classics like Errah, Fortress, and Eye of God remain rotation staples. Understanding each map’s lanes, vehicle suitability, and whether it supports space phases helps you pick loadouts before spawn instead of guessing after the first death. This index summarizes all known 1.0 rotations, splits ground versus space environments, and links to mode-specific guides for Incursion and Territories. Use it as a routing table when the server browser shows unfamiliar names like Mazikeen or NB3445. Bookmark sibling pages from navigation when learning — ground and space categories overlap in Incursion but not in Territories training.
Ground theatres
Errah, Fortress, Irega, Yin Tao Shan, and Majuro emphasize infantry capture fighting with light-to-medium vehicle presence. Territories on these maps teaches five-point flow without orbital transitions. Expect Partisan and Dhaka tanks on open lanes, IFV rotations between flags, and LAV flanks through side routes.
Urban layouts on Fortress and Yin Tao Shan reward CQB and mech pushes. Open deserts on Errah and Irega favor LAV scouting and long-range marksman overwatch. Majuro’s tropical atoll from Update 29 focuses fast infantry and LAV combat — “mind the gap” between industrial platforms.
Space and hybrid theatres
Eye of God, Ixion, Lacroix, Lellebah, Mazikeen, Meudeverre, and NB3445 introduce or emphasize orbital structures, capital ship proximity, and Incursion phase shifts into fighters and boarding. Darsalaam — the 1.0 mega resort station — spans exterior Territories fights and a two-stage Incursion through gilded interior halls. Hybrid maps can swing from surface combat to hangar spawns within one match.
Learn basic fighter controls before queuing these in Incursion. Territories variants may disable some space segments depending on server configuration — read the server description.
Choosing maps for learning
New players: Territories on Errah or Fortress. Intermediate: Majuro for fast LAV meta or Darsalaam Territories for 1.0 station exteriors. Advanced Incursion: Darsalaam two-stage resort or Eye of God for full combined-arms arcs including boarding.
Mode pairing
Incursion uses phased objectives tailored to each theatre — ground destruction, air superiority, capital assault. Territories stays focused on control points and ticket drain. See dedicated Incursion and Territories pages for mode rules applied across maps.
Map-specific pages
Ground Maps and Space Maps categorize environments. Majuro, Darsalaam, and Eye of God have dedicated breakdowns for Update 29 and 1.0 meta. Check sibling links in navigation for quick jumps between related guides.
Quick reference table
Ground-focused: Errah, Fortress, Irega, Yin Tao Shan, Majuro — best for Territories learning and vehicle pushes without mandatory capital boarding.
Space and hybrid: Darsalaam, Eye of God, Ixion, Lacroix, Lellebah, Mazikeen, Meudeverre, NB3445 — Incursion staples with fighter and boarding segments when server rules allow.
When in doubt, read the server name and map list in the browser before joining. Nothing wastes time like spawning a tank loadout on a space-only Incursion finale.
Rotation and server browsing
Public browsers after 1.0 launch often cluster Darsalaam and Eye of God — use filters to find Fortress Territories if you want pure infantry learning.
Low-population hours rotate the same three maps; treat that as consistency for practice rather than boredom.
Private communities may run NB3445 or Mazikeen events — read event descriptions for modified Incursion rules before joining.
Patch days shuffle player counts temporarily; expect longer queues on new maps for forty-eight hours after major updates.
Environment hazards
Open deserts expose LAV and tank lines to Rapier strafes during Incursion air phases — plan cover routes before spawning armor.
Urban maps create vertical audio — footsteps above matter on Fortress and Yin Tao Shan. Space maps add decompression zones near hull breaches; stay with squad during boarding transitions.
Wiki map pages link mode guides — read Incursion and Territories entries before joining unfamiliar theatres like Mazikeen or Meudeverre.
All twelve named theatres appear in rotation pools over time — absence from tonight’s browser does not mean a map left the game.