Loadout Calculator
The loadout calculator helps Angels Fall First players assemble infantry, vehicle, and fighter kits without wasting rank points on over-budget combinations. Enter your Combat, Command, and Support ranks, select weapons and modules, and see whether your preset fits under the cap before deploying in Territories or Incursion. Version 1.0 flattened early progression — the calculator reflects current point costs from community datamining and in-game UI as of the July 2026 launch. Use it alongside How to Build Loadouts and Infantry Builds when experimenting with new roles.
How to use the tool
Select faction for correct weapon names, set your three rank values, then add primary weapons, sidearms, armor, gadgets, and role-specific tools. The running total highlights over-budget items in red mirroring in-game validation.
Save or export builds for quick recreation in the client loadout screen. Test exported ideas in bot Territories before risking expensive bomber or tank configs.
What it covers
Infantry budget is fully supported. Vehicle and fighter modules follow parallel slot rules where data is available — verify hull-specific caps in-game if the tool flags warnings.
Tier list weapons link for quick swaps when a pick costs too many points for your current Combat rank.
Limitations
Balance patches may change costs without immediate calculator updates — cross-check patch notes after major updates. Server custom rules can modify caps the calculator cannot predict.
Example workflow
Step one: enter your current Combat, Command, and Support ranks from the profile screen. Step two: clone a wiki Infantry Build as a baseline. Step three: swap one weapon or gadget at a time while watching the budget bar.
When the bar turns red, remove the most recent luxury attachment rather than dropping core armor. Step four: export or screenshot the final list and recreate it in the client loadout UI before a ranked Incursion session.
Revisit the calculator after every major patch — point costs for Scimitar bombers, Partisan modules, and top-tier rifles shifted during 1.0 launch week.
Integration with wiki guides
Start from Infantry Builds templates, paste ranks into calculator, then adjust one slot at a time toward your playstyle.
Cross-check Weapons Tier List before upgrading expensive Combat attachments — calculator green does not mean meta-optimal.
Vehicle and fighter tabs mirror Vehicle Loadouts and Fighter Loadouts pages when those modules ship in the tool UI.
Report calculator drift on community channels when patch notes change costs — wiki updates follow verified datamining.