Achievements & Prestige
Update 29 (April 2024) added more than 100 Steam achievements to Angels Fall First — some obvious milestones, others deliberately obscure — rewarding infantry, vehicle, space, boarding, and combined-arms experimentation. Prestige ties into cosmetic unlocks and rank display; June 2026 hotfixes corrected bugs where player stats and achievement progress failed to sync from Steam on dedicated servers. Version 1.0 did not reset achievements — your Early Access progress carries forward. This guide explains how achievements encourage varied playstyles, which categories to hunt first after launch, and how prestige interacts with loadout ranks after the July 2026 release.
What Update 29 added
Strangely Interactive shipped 100+ achievements alongside the Majuro map and full controller support pass. Goals span headshots at range, vehicle kills, capital subsystem destruction, boarding actions, and mode-specific objectives.
Some achievements require deliberate off-meta play — hunting hidden medals is a reason to try fighters, mechs, or Support tools you might otherwise skip in Territories grinding.
Prestige and cosmetics
Prestige resets visible rank display while unlocking cosmetic options. Update 29 hotfixes fixed prestige not saving stat levels when done from the main menu without completing a match, plus clearer messaging when multiple camos were pending.
Early Access purchasers may receive a commemorative 1.0 cosmetic per developer posts — separate from achievement unlocks but part of the same progression ecosystem.
Stat sync hotfixes (pre-1.0)
June 2026 patches fixed player stats not reading correctly from Steam every other match on dedicated servers — critical for rank-gated loadouts. Achievement preview menu (P key) was blocked during loadout, config, server browser, and chat to prevent input conflicts.
If achievements appear stuck after long breaks, verify Steam cloud sync and restart the client before filing bug reports.
Achievement hunting tips
Use bot Territories lobbies for repeatable infantry and vehicle goals without queue pressure. Practice arenas from Update 30 tutorials help isolated tests for space and boarding medals.
Incendiary, shock, and corrosive vehicle ammo now correctly count toward related achievements after Update 29 hotfixes — experiment with module loadouts on Hare or Turtle test runs.
Headcount achievement was adjusted to 100 headshots at 200+ meters (down from 200 at 250+) per March 2025 hotfix notes.
Future updates
Developers mentioned planned server browser improvements, bot AI tweaks, knife weapon nerfs, and further stability work in post-1.0 community coverage. New achievements may arrive with future patches — watch Steam news.
Pair achievement hunting with Version 1.0 Update and Post-Launch Hotfixes pages to avoid chasing goals broken by known regressions.